Privacy Policy
Last updated: 21 October 2026
This policy explains what data the mobile game Hordetide (the "game") collects, why, who it is shared with, and what choices you have. The game is made by Bention Games ("we", "us"), an independent developer.
- We do not ask for your name, email or phone number, and we do not sell your data.
- The game shows optional video ads. The ad partners collect device data such as your advertising ID. You choose whether ads may be personalised, and you can change that at any time in Settings → Ad privacy.
- Your game progress and leaderboard scores are stored online so they follow you to a new phone.
- Payments are handled entirely by Google Play or the App Store. We never see your payment details.
1. Who is responsible
Bention Games is responsible for the data the game processes. You can reach us at bentiongames@gmail.com about anything in this policy.
2. What data is collected and why
Game account and progress
When you start the game, it creates a player account with Unity Gaming Services (Unity Authentication). This account is identified by a random player ID. If you are signed in to Google Play Games (Android) or Game Center (iOS), the game links that account so your progress can be restored on another device. From that sign-in we receive your platform player ID and your public nickname.
Your game progress is stored with Unity Cloud Save. This includes gold, gems, unlocked heroes, maps and items, purchases such as the Full Version, records and challenge results. We use this only to save your progress and restore it if you reinstall the game or change phone.
Leaderboards
Your scores in the endless mode and the weekly challenge are sent to Unity Leaderboards together with your player ID and nickname. Other players can see your nickname and score.
Advertising
The game offers optional rewarded video ads, for example to continue a run. Ads are delivered by Unity LevelPlay (including Unity Ads), which may work with other ad networks to fill an ad. When an ad is requested or shown, these partners may collect:
- your device's advertising ID (Google Advertising ID on Android, IDFA on iOS if you allow tracking);
- device information such as model, operating system, language, screen size and network type;
- your IP address and the rough location that can be derived from it;
- information about the ads you see and interact with.
They use this to show ads, measure them, prevent fraud and, only if you agree, personalise them.
Purchases
In-app purchases (gems and the Full Version) are processed by Google Play or the Apple App Store. We receive a purchase receipt (product, transaction ID and date) to deliver what you bought and to restore it. We never receive your card or payment details.
Crash and diagnostic data
The game is built with the Unity engine, which may send technical crash and performance reports (such as device model, operating system and error details) to Unity so problems can be found and fixed.
Data stored only on your phone
Your settings (sound, language, controls) and your ad-privacy answer are stored only on your device.
3. Your ad choices
The first time you open the game, it asks whether ads may be personalised (based on your interests) or non-personalised. Both options give the same rewards. You can change your answer at any time in Settings → Ad privacy, and the change applies immediately. Non-personalised ads still use some device data to deliver the ad, count views and prevent fraud.
On iOS, the game only asks for permission to track (App Tracking Transparency) if you choose personalised ads. You can change this in your iPhone's settings. On Android, you can reset or delete your advertising ID in your phone's Google settings.
Buying the Full Version removes ads, and no ad partner is started.
4. Who we share data with
We only share data with the services the game needs to work. Each handles your data under its own privacy policy:
| Service | Used for | Privacy policy |
|---|---|---|
| Unity Technologies (Gaming Services, LevelPlay, Unity Ads, engine diagnostics) | Player account, cloud save, leaderboards, ads, crash reports | Unity privacy policy |
| Ad networks working through LevelPlay | Filling and measuring ads | Each network's own policy, linked from Unity's policy |
| Google (Google Play, Play Games Services) | Purchases, sign-in on Android | Google privacy policy |
| Apple (App Store, Game Center) | Purchases, sign-in on iOS | Apple privacy policy |
We do not sell your personal data. Some of these services may process data outside your country, including in the United States, under their own legal safeguards.
5. Legal basis (Swiss, EEA and UK players)
- Providing the game (account, cloud save, leaderboards, purchases): necessary to deliver the service you asked for.
- Personalised ads: your consent, which you can withdraw at any time in Settings → Ad privacy.
- Non-personalised ads, fraud prevention and crash reports: our legitimate interest in funding the game and keeping it working.
6. How long data is kept
Your cloud save, player account and leaderboard entries are kept while you play the game. If you ask us to delete them (see below), we do so. Ad partners keep data according to their own policies. Uninstalling the game removes the data stored on your phone.
7. Deleting your data
To have your player account, cloud save and leaderboard entries deleted, email bentiongames@gmail.com with the subject "Hordetide data deletion". Include the name the game shows in Settings next to "Signed in as" (your Google Play Games or Game Center name), so we can find your account. We will delete it within 30 days and confirm by email. Purchases cannot be restored after deletion, except the Full Version, which the store restores to the same store account.
8. Your rights
Depending on where you live (for example under the Swiss Federal Act on Data Protection (FADP), the GDPR in the EU or the CCPA in California), you may have the right to access, correct, delete or receive a copy of your data, to object to or restrict its use, and to withdraw consent. To use any of these rights, email us. You can also complain to your local data protection authority; in Switzerland, this is the Federal Data Protection and Information Commissioner (FDPIC).
9. Children
Hordetide is intended for players aged 13 and over. We do not knowingly collect data from children under 13. If you believe a child under 13 has used the game, contact us and we will delete their data.
10. Changes to this policy
If we change this policy, we will update the date at the top of this page. For significant changes, we will also let players know in the game.
11. Contact
Bention Games — bentiongames@gmail.com